Void Armada
Void Armada
A physics-driven, spaceship-building sandbox. Players build, customize, and command fully destructible ships—starting from a pixel-level design framework, and expand their fleets while exploring and conquering a dynamic universe.
Key Features
1. Pixel-by-Pixel Ship Design
- Construction Grid: Ships are built on a customizable grid, allowing true pixel-by-pixel construction/artistry.
- Components: Place engines, gun ports, etc. Each element affects overall ship capability and function.
- Spaceship Mass: Total mass is calculated from pixel count and material density. Parts (e.g., engines) require real torque to move the mass. Center of mass, inertia, and balance matter.
WASD = Movement
Mouse wheel = Zoom
Hold V = Fade GUI
B = Go to next fase
F = Place engine/Gun
Q/E = Rotate (applied for both engine/gun and spaceship)
You start at stage 1.
Stage 2 is making engines, you need 1 engine facing each direction.
Stage 3 is making gun (Currently untested) can be skipped.
Stage 4 fly your spaceship
| Updated | 13 hours ago |
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | TheCrudeForge |
| Genre | Action |
| Tags | 2D, 4x4, Space, spaceship-builder, Space Sim |
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Void Armada.pdf 101 kB



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